Langley-Adams Library (Groveland)

The wonderful worlds of a video game designer, by Ruth Owen

Label
The wonderful worlds of a video game designer, by Ruth Owen
Language
eng
Bibliography note
Includes bibliographical references (page 32) and index
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
The wonderful worlds of a video game designer
Oclc number
906123089
Responsibility statement
by Ruth Owen
Series statement
Get to work with science and technology
Summary
"Every one of the games we love to play started out as an idea in the head of a video game designer. Working with a team of coders, artists, sound engineers, and other game experts, video game designers create new worlds, terrifying enemies, tough challenges, and hours of fun. So where do video game designers get their ideas? How is coding used to create games? How do artists develop and animate a game's characters? And how does a video game development team use technology and their computer skills to turn a good idea into a hit game played by millions of fans all over the world?"--Page 4 of cover
Table Of Contents
Get to work and play! -- How it all began -- Taking it to a new level -- What does a video game designer do? -- The coders -- The artists -- Animating the characters -- Writers, sound engineers, and testers -- Making a game: the big idea -- Making a game: the characters -- Making a game: designing levels -- It's gone gold -- Designing the future -- Get to work as a video game designer
Target audience
juvenile
resource.variantTitle
Video game designer
Classification
Mapped to

Incoming Resources